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Argent Flow, Electric Guard operator | Arknights: Endfield

Hongshan Academy of Sciences

Argent Flow

Build guide · Arknights: Endfield

6-star
ElectricGuardSwordMain DPS

English voice: Howard Wang

The best Argent Flow build in Arknights: Endfield (Version 1.6) is Lunar Calling with Pulser Labs. Updated

Key facts

Argent Flow is a 6-star Electric Guard operator from Hongshan Academy of Sciences, wielding a Sword. Main DPS / Support build, skill scalings, promotion…

Rarity
6★
Attribute
Electric
Class
Guard
Weapon type
Sword
Faction
Hongshan Academy of Sciences
Released
Version 1.6 · 2026-11-05
Best weapon
Lunar Calling
Core set
Pulser Labs
Tier list
T0

Arknights: Endfield 6★ Electric Guard Main DPS

Argent Flow build summary

Updated November 6, 2026

Lunar Calling tops the weapon ranking for Argent Flow at P0, ahead of Complexed Industry and White Night Nova. That order is prydwen.gg's, measured in play and condensed to a sentence each; every row of it sits under Weapons below.

Run Pulser Labs on Argent Flow.

Skill priority is ULTIMATE > BATTLE SKILL > COMBO SKILL > BASIC ATTACK. The Ultimate costs 80 Ultimate Energy, which is what an Ultimate Gain Efficiency target has to clear.

The strongest team is Argent Flow, Arcane, Gilberta and Liino, built around Argent Flow: Electric · Sunderization burst.

Role
Main DPS / Support
Best weapon
Lunar Calling
Gear set
Pulser Labs
Skill priority
ULTIMATE > BATTLE SKILL > COMBO SKILL > BASIC ATTACK
Best team
Argent Flow, Arcane, Gilberta, Liino
Ultimate Energy cost
80 Ultimate Energy
Key promotion material
8× Talos Cap
Last updated
November 6, 2026
Full Argent Flow build: weapons, gear and teams

Skills

Argent Flow Dust Resplendent, Basic Attack icon | Arknights: Endfield
Basic

Dust Resplendent

BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 23 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.

Skill level

BATK SEQ 1 Multiplier
50%
BATK SEQ 2 Multiplier
55%
BATK SEQ 3 Multiplier
100%
BATK SEQ 4 Multiplier
140%
BATK SEQ 5 Multiplier
135%
Finisher ATK Multiplier
900%
Dive ATK Multiplier
180%
All 12 levels
Scaling123456789101112
BATK SEQ 1 Multiplier22%24%27%29%31%33%36%38%40%43%46%50%
BATK SEQ 2 Multiplier24%27%29%32%34%37%39%42%44%47%51%55%
BATK SEQ 3 Multiplier45%49%53%58%62%67%71%76%80%86%92%100%
BATK SEQ 4 Multiplier62%68%75%81%87%93%100%106%112%120%129%140%
BATK SEQ 5 Multiplier60%66%72%78%84%90%96%102%108%116%125%135%
Finisher ATK Multiplier400%440%480%520%560%600%640%680%720%770%830%900%
Dive ATK Multiplier80%88%96%104%112%120%128%136%144%154%166%180%
Argent Flow Darkness Cowed, Battle Skill icon | Arknights: Endfield
Skill

Darkness Cowed

  • 100 SP

Argent Flow sweeps his lance and deals Physical DMG to nearby enemies and applies Lift to target(s) in front of him.After Argent Flow casts his combo skill, his battle skill is temporarily changed to Bolt Rush. Bolt Rush: Argent Flow mounts his galloper Nuli to leap into mid-air, powers up quickly, and then charges at the target to forcibly apply Electrification and deal Electric DMG to enemies within a large area in front of him. When this Electrification is applied on a target with Electric Infliction, it consumes all Electric Infliction stacks from the target and grants Electrification Status Level +1 per 1 stack consumed. After consuming the target's Electric Infliction, Argent Flow also applies 1 stack of Vulnerability

Skill level

SP Cost
100
Base DMG Multiplier
350%
Base Stagger
10
Bolt Rush DMG Multiplier
700%
Bolt Rush Stagger
10
All 24 levels
Scaling123456789101112131415161718192021222324
SP Cost100100100100100100100100100100100100100100100100100100100100100100100100
Base DMG Multiplier156%171%187%202%218%233%249%264%280%299%323%350%
Base Stagger101010101010101010101010
Bolt Rush DMG Multiplier311%342%373%404%436%467%498%529%560%599%646%700%
Bolt Rush Stagger101010101010101010101010
Argent Flow Stars Shifted, Combo Skill icon | Arknights: Endfield
Combo

Stars Shifted

  • 19s cooldown

Argent Flow wields his blade with lightning speed to unleash a multi-sequence attack that deals Electric DMG to enemies along his path. When the final sequence scores a hit, it also applies Electric Infliction. Argent Flow's battle skill is then temporarily changed to Bolt Rush. Trigger: When an enemy becomes Vulnerable.

Skill level

Cooldown
18
DMG Multiplier
360%
Stagger
10
Battle Skill Change Duration (s)
20
Ultimate Energy Gain
10
All 12 levels
Scaling123456789101112
Cooldown191919191919191919191918
DMG Multiplier160%176%192%208%224%240%256%272%288%308%332%360%
Stagger101010101010101010101010
Battle Skill Change Duration (s)202020202020202020202020
Ultimate Energy Gain101010101010101010101010
Argent Flow Heavens Sundered, Ultimate icon | Arknights: Endfield
Ultimate

Heavens Sundered

  • 80 Ultimate Energy

Argent Flow mounts Nuli and charges with his lance, dealing continuous Electric DMG to targets in front of him while impaling and carrying weak enemies before him throughout the charge. After the charge ends, Argent Flow leaps into the air and unleashes a Cleansing Cleave at the ground. The slash deals Electric DMG and applies 1 stack of Electric Infliction. Argent Flow then pierces the ground with his lance, applying Crush and dealing Electric DMG to enemies within a large area. If Argent Flow's ultimate charges into a non-weak enemy (that cannot be impaled and pushed), his charge will end early

Skill level

Ultimate Energy Cost
80
Charge DMG Multiplier
175%
Cleansing Cleave DMG Multiplier
500%
Ground Pierce DMG Multiplier
750%
Stagger
10
All 12 levels
Scaling123456789101112
Ultimate Energy Cost808080808080808080808080
Charge DMG Multiplier78%86%93%101%109%117%124%132%140%150%161%175%
Cleansing Cleave DMG Multiplier222%244%267%289%311%333%356%378%400%428%461%500%
Ground Pierce DMG Multiplier333%367%400%433%467%500%533%567%600%642%692%750%
Stagger101010101010101010101010

Talents

  1. Argent Flow Stalwart, talent icon | Arknights: EndfieldElite 1

    Stalwart

    1. Elite 1

      Operator Will +10.

    2. Elite 2

      Operator Will +15.

    3. Elite 3

      Operator Will +15.

    4. Elite 4

      Operator Will +20.

  2. Argent Flow Zenith of Voltmancy, talent icon | Arknights: EndfieldElite 1

    Zenith of Voltmancy

    1. Elite 1

      When Argent Flow applies Electrification, this Electrification also increases all types of DMG Taken of the target for the same duration, and he also applies Sunderization stack(s) on the target, the number of stacks is equal to the Electrification Status Level and maxes out at 12. Sunderization lasts for 60s. When dealing Crush DMG to a target with Sunderization, this Crush DMG is increased to 1.2 times the original and detonates all Sunderization stacks. The explosion deals [Number of Sunderization stacks × 220% ATK] of Electric DMG to the target and 40% of that DMG to other enemies near the said target. When the explosion DMG of Sunderization is dealt to another enemy with Sunderization, it also detonates all Sunderization stacks of that enemy.

    2. Elite 2

      When Argent Flow applies Electrification, this Electrification also increases all types of DMG Taken of the target for the same duration, and he also applies Sunderization stack(s) on the target, the number of stacks is equal to the Electrification Status Level and maxes out at 12. Sunderization lasts for 60s. When dealing Crush DMG to a target with Sunderization, this Crush DMG is increased to 1.2 times the original and detonates all Sunderization stacks. The explosion deals [Number of Sunderization stacks × 330% ATK] of Electric DMG to the target and 40% of that DMG to other enemies near the said target. When the explosion DMG of Sunderization is dealt to another enemy with Sunderization, it also detonates all Sunderization stacks of that enemy.

  3. Argent Flow Springvolt Galore, talent icon | Arknights: EndfieldElite 2

    Springvolt Galore

    1. Elite 2

      Battle skill Bolt Rush improved: The entire team gains Arts Intensity +30 for 20s. For every point of Arts Intensity that Argent Flow has, increase Sunderization explosion DMG by another 0.4%.

    2. Elite 3

      Battle skill Bolt Rush improved: The entire team gains Arts Intensity +45 for 20s. For every point of Arts Intensity that Argent Flow has, increase Sunderization explosion DMG by another 0.6%.

  4. Argent Flow Outfitting, talent icon | Arknights: EndfieldElite 1

    Outfitting

    1. Elite 1

      Activate this to let the operator equip blue quality gear

    2. Elite 2

      Activate this to let the operator equip purple quality gear

    3. Elite 3

      Activate this to let the operator equip gold quality gear

Stat talent

Will
60

Stalwart at full unlock, summed across every tier. Elite rank gates the tiers as it gates the talents above.

Potentials

  1. Argent Flow P1 Wildswept Storm, Potential | Arknights: EndfieldP1

    Wildswept Storm

    Talent Zenith of Voltmancy improved: When applying Crush to a target with Sunderization, the DMG dealt by this Crush is increased to 1.4 times the original. Proportion of Sunderization explosion DMG dealt to other enemies near the target is increased to 50%.

  2. Argent Flow P2 Electrified Spring, Potential | Arknights: EndfieldP2

    Electrified Spring

    Will +20, Arts Intensity +16.

  3. Argent Flow P3 Storm Blitz, Potential | Arknights: EndfieldP3

    Storm Blitz

    Battle skill Bolt Rush improved: For every 1 stack of Electric Infliction consumed, Argent Flow gains Electric DMG Dealt +6% for 25s. This effect can reach 6 stacks. Duration of each stack is counted separately.

  4. Argent Flow P4 Starflow Illuminated, Potential | Arknights: EndfieldP4

    Starflow Illuminated

    Ultimate Heavens Sundered improved: Ultimate Energy Cost -15%.

  5. Argent Flow P5 Invitation to Celestial Lights, Potential | Arknights: EndfieldP5

    Invitation to Celestial Lights

    Talent Springvolt Galore improved: When casting the battle skill Bolt Rush, the entire team gains an additional Arts Intensity +15. Sunderization explosion DMG bonus per point of Argent Flow's Arts Intensity is increased to 1.2 times the original.

Full bill

Level 90 and every skill at 12

814,900

T-Creds 15 material lines

Elite 4 and level 90

126,100

T-Creds 7 materials · 4 steps

All 4 skills at 12

688,800

T-Creds 4× the single-skill bill

Elite promotion

  1. Elite 1
    Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×8

    1,600T-Creds

  2. Elite 2
    Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×25

    6,500T-Creds

  3. Elite 3
    Protoset, promotion material | Arknights: EndfieldProtoset ×24
    Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5

    18,000T-Creds

  4. Elite 4
    Talos Cap, promotion material | Arknights: EndfieldTalos Cap ×8
    Triphasic Nanoflake, promotion material | Arknights: EndfieldTriphasic Nanoflake ×20
    Protoset, promotion material | Arknights: EndfieldProtoset ×36

    100,000T-Creds

Total to level 90

126,100 T-Creds

Talos Cap, promotion material | Arknights: EndfieldTalos Cap ×8
Triphasic Nanoflake, promotion material | Arknights: EndfieldTriphasic Nanoflake ×20
Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
Protoset, promotion material | Arknights: EndfieldProtoset ×60
Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5
Protodisk, promotion material | Arknights: EndfieldProtodisk ×33

Skill materials

  1. → 2
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×6

    1,000T-Creds

  2. → 3
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×12

    2,700T-Creds

  3. → 4
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×16

    3,200T-Creds

  4. → 5
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×21

    4,200T-Creds

  5. → 6
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×27

    5,400T-Creds

  6. → 7
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×6
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    8,200T-Creds

  7. → 8
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×8
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    10,500T-Creds

  8. → 9
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×2

    18,000T-Creds

  9. → 10
    Crimson Spearleaf, promotion material | Arknights: EndfieldCrimson Spearleaf ×3
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×1
    Warp Plasma-Coated Slide, promotion material | Arknights: EndfieldWarp Plasma-Coated Slide ×6
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15

    24,000T-Creds

  10. → 11
    Crimson Spearleaf, promotion material | Arknights: EndfieldCrimson Spearleaf ×6
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×2
    Warp Plasma-Coated Slide, promotion material | Arknights: EndfieldWarp Plasma-Coated Slide ×16
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×24

    30,000T-Creds

  11. → 12
    Crimson Spearleaf, promotion material | Arknights: EndfieldCrimson Spearleaf ×12
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×3
    Warp Plasma-Coated Slide, promotion material | Arknights: EndfieldWarp Plasma-Coated Slide ×36
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×50

    65,000T-Creds

One skill at 12

172,200 T-Creds

Crimson Spearleaf, promotion material | Arknights: EndfieldCrimson Spearleaf ×21
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×6
Warp Plasma-Coated Slide, promotion material | Arknights: EndfieldWarp Plasma-Coated Slide ×58
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×4
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×3
Protohedron, promotion material | Arknights: EndfieldProtohedron ×118
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×4
Protoprism, promotion material | Arknights: EndfieldProtoprism ×82

All 4 skills at 12

688,800 T-Creds

Crimson Spearleaf, promotion material | Arknights: EndfieldCrimson Spearleaf ×84
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×24
Warp Plasma-Coated Slide, promotion material | Arknights: EndfieldWarp Plasma-Coated Slide ×232
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×16
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×12
Protohedron, promotion material | Arknights: EndfieldProtohedron ×472
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×16
Protoprism, promotion material | Arknights: EndfieldProtoprism ×328

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